Description:
Survival MMO. Swim around as a peaceful manatee in a surreal world that's out to kill you. Explore fascinating atmospheric waterscapes while vibing out to dope tunes. In a sense, this is a "game about nothing", this is the game you play when you are too hungover to play anything more stressful. This is for us to see if we can actually produce something and learn UE4.
Pre-alpha release target:
Start with a single large map, a couple enemies, a couple songs, and basic gameplay mechanics
Pre-Alpha Programming tasks:
-Chat
-Start Menu
-Health bar (perma-death)
-Endurance bar (allows speed boost)
-Air bar (hurts you if it runs out)
-Surfacing mechanic (replenishes air and endurance)
-Hunger bar (need food to survive)
-Level system (get fatter the more food you eat)
-Enemies (???)